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Kiana Firouz 3D artist/ Environment artistKF

Kiana Firouz

3D artist/ Environment artist
  • Suggested rate
    $464 / day
  • Experience8-15 years
  • Response time1 hour
The project will begin once you accept Kiana's quote.
Location and workplace preferences
Location
London, United Kingdom
Can work on-site at your office in
  • and around London (up to 50km)
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Skill set (9)
Kiana in a few words
I'm a senior 3D artist/ Environment artist with more than 12 years of experience working in video games. I have worked as a lead and environment artist for studios like Ubisoft, Microsoft, Sony, Voodoo and Hutch. Whether you need someone to model 3D assets and environments, define an art style from scratch, or give feedback on your current product- I can help!

• I am experienced in 3Ds Max, Maya, Blender, Photoshop, and Unity
• I am an expert in optimisation techniques for Mobile devices
• I will provide concept arts to show how the final assets and environments will look like
• I will provide documented feedback on how to improve the look of your product
• I will send you regular updates
Experience
  • Freelance
    Senior game artist
    ARTS & CRAFTS
    June 2022 - Today (2 years and 11 months)
    London, United Kingdom
    . Create 3D assets, environments, lighting and particles in Unity
    • Create 2D concept arts to show how the final assets and environments will look like
    • Provide documented feedback to clients on how to improve the look of their product

    Clients: Ubisoft
    Breakshot Games
    Social Match Play
    3D modeling Unity 3D Unity Maya Blender Adobe Photoshop
  • Voodoo.io
    Lead Artist
    ARTS & CRAFTS
    November 2021 - May 2022 (6 months)
    • Developed a new art style for an existing game to change from hyper-casual to casual
    • Provided a detailed guideline for creating 3D models to help other artists
    • Mentored other artists to model optimised assets that are suitable for mobile devices
    • Worked closely with outsource company to create new and existing assets
    • Worked closely with the design and code team to ship new updates
    • Created 2D/3D assets, environments and particles
    3D modeling Maya Blender Adobe Photoshop Unity Unity 3D
  • Future Games of London Ltd - a Ubisoft Studio
    Lead Artist
    ARTS & CRAFTS
    January 2017 - November 2021 (4 years and 10 months)
    London, UK
    Lead Artist on Hungry Shark World (iOS, Android)
    • Developed and improved the game visual quality while respecting the art style
    • Line managed the art, UI and animation team
    • Worked closely with the code team to optimise art assets
    • Collaborated with other departments to ship new updates
    • Created 3D assets, environments and particles in Unity
    Unity 3D Unity Maya Adobe Photoshop Drawing Artistic direction Video games
Recommendations
Education
  • Master of Arts
    Bournemouth University
    2010
    MA, 3D Computer Animation
  • Bachelor of Arts
    Islamic Azad University
    BA, Graphic design
Certifications
  • Fundamentals of Architecture Design
    CG Master Academy
    2020
  • Digital Painting
    CG Master Academy
    2019